I’m not really in the mood for writing another article right now. It’s mostly work-related, but also a little bit diablo-related pilule du viagra.
Anyway, I’ve received some tweets about the lack of tutorial about texture. I really though this was an easy task for you guys, and I was waiting to crack the bumpmapping shader to start talking about texture, but I realize there is no need to wait for it, and that the bumpmapping tutorial will be a lot more easily to write (and to read !) if you already have some basic knowledge about textures.
So next article will talk about textures, and maybe sprite sheet, just to give you a hint about how to make your very own “Starling” Mini.
See you soon !